| 1. My choices need to be the biggest determination in my success or failure. |
Not so much... |
|
Heck Yeah! |
| 2. I want rules that support the specific character I want to play. |
Not so much... |
|
Heck Yeah! |
| 3. My character is a collection of powers so I can get more powers! |
Not so much... |
|
Heck Yeah! |
| 4. I like to play the same kind of character in every game. |
Not so much... |
|
Heck Yeah! |
| 5. I mostly want to remain in the background and let other people steer the story. |
Not so much... |
|
Heck Yeah! |
| 6. I want to have an intense emotional connection to my character in a game session. |
Not so much... |
|
Heck Yeah! |
| 7. I love the feeling of success after whuppin somebody's ass! |
Not so much... |
|
Heck Yeah! |
| 8. I like to watch for the best way to get what I want out of the rules. |
Not so much... |
|
Heck Yeah! |
| 9. I don't mind compromising when it moves the story forward. |
Not so much... |
|
Heck Yeah! |
| 10. I base my decisions on understanding my character's psychology. |
Not so much... |
|
Heck Yeah! |
| 11. I want plenty of chances to get into clobbering. |
Not so much... |
|
Heck Yeah! |
| 12. At the end of the day, I want to feel smart. |
Not so much... |
|
Heck Yeah! |
| 13. I want to take part in a fun narrative that feels like a book or a movie. |
Not so much... |
|
Heck Yeah! |
| 14. I want to feel rewarded at the end of a game session. |
Not so much... |
|
Heck Yeah! |
| 15. Just let me kill things! |
Not so much... |
|
Heck Yeah! |
| 16. I want to play out my character's defining traits in a game session. |
Not so much... |
|
Heck Yeah! |
| 17. I tend to fill out the ranks rather than worry about picking a particular character. |
Not so much... |
|
Heck Yeah! |
| 18. I play mostly because it's what my friends like to do. |
Not so much... |
|
Heck Yeah! |
| 19. Games are a medium for personal expression, I identify with the character I play. |
Not so much... |
|
Heck Yeah! |
| 20. I want new plot threads developed and the action to keep moving in each session. |
Not so much... |
|
Heck Yeah! |
| 21. I want to think my way through complex, realistic problems on the battlefield |
Not so much... |
|
Heck Yeah! |